CNugteren/CLBlast
src/pyclblast/CMakeLists.txt
:57
cmake_path(SET CLBlast_BINDIR NORMALIZE "${CLBlast_BINDIR}")
cmake_path(SET CLBlast_BINDIR NORMALIZE "${CLBlast_BINDIR}")
cmake_path(SET _libdir NORMALIZE "${_libdir}")
cmake_path(SET _libdir NORMALIZE "${_libdir}")
cmake_path(SET GameDK_DIR "$ENV{GameDKLatest}")
cmake_path(SET XboxOneXDK_DIR "$ENV{XboxOneXDKLatest}")
# cmake_path(SET LLVM_DIR NORMALIZE "${LLVM_TOOLS_BINARY_DIR}/../lib/cmake/llvm")
cmake_path(SET LLVM_PATCHES_DIR NORMALIZE ${PROJECT_SOURCE_DIR}/../llvm_patches)
cmake_path(SET DST_FILE NORMALIZE "${CMAKE_INSTALL_INCLUDEDIR}/${DESTINATION_PATH}")
cmake_path(SET PYTHON_PATH ${PYTHON_EXECUTABLE})
cmake_path(SET LAMMPS_PLUGIN_BIN_DIR NORMALIZE ${CMAKE_BINARY_DIR})
cmake_path(SET sourceTreeDir NORMALIZE "${sourceDir}/${arg_STRIP_SOURCE_PREFIX}")
cmake_path(SET binaryTreeDir NORMALIZE "${binaryDir}/${arg_STRIP_BINARY_PREFIX}")
cmake_path(SET actual_BINARY_DIR NORMALIZE "${RunCMake_BINARY_DIR}/..")
cmake_path(SET LUAJIT_BUILD_LOCAL_DIR NORMALIZE ${LUA_LOCAL_DIR})
cmake_path(SET LUA_BUILD_TOPLEVEL NORMALIZE ${LUA_BUILD_TOPLEVEL})
cmake_path(SET FREETYPE_WINDOWS_BINARIES_PATH "${FREETYPE_WINDOWS_BINARIES_PATH}")
cmake_path(SET lib_dir NORMALIZE "${CMAKE_INSTALL_PREFIX}")
cmake_path(SET exe_dir NORMALIZE "${CMAKE_INSTALL_PREFIX}")
cmake_path(SET lib_dir NORMALIZE "${CMAKE_INSTALL_PREFIX}")
cmake_path(SET exe_dir NORMALIZE "${CMAKE_INSTALL_PREFIX}")
cmake_path(SET GRDKLatest "$ENV{GRDKLatest}")
cmake_path(SET GXDKLatest "$ENV{GXDKLatest}")
cmake_path(SET GRDKLatest "$ENV{GRDKLatest}")
cmake_path(SET GXDKLatest "$ENV{GXDKLatest}")
cmake_path(SET temp_source_path "${temp_dir}")
cmake_path(SET temp_source_path "${archive_directory}")
cmake_path(SET _vcpkg_grdk "$ENV{GRDKLatest}")
cmake_path(SET _vcpkg_gxdk "$ENV{GXDKLatest}")