cmake cmake_path(SET) examples

CNugteren/CLBlast src/pyclblast/CMakeLists.txt :57

cmake_path(SET CLBlast_BINDIR NORMALIZE "${CLBlast_BINDIR}")

curl/curl CMakeLists.txt :2288

cmake_path(SET _libdir NORMALIZE "${_libdir}")

curl/curl CMakeLists.txt :2325

cmake_path(SET _libdir NORMALIZE "${_libdir}")

microsoft/DirectXTex CMakeLists.txt :144

cmake_path(SET GameDK_DIR "$ENV{GameDKLatest}")

microsoft/DirectXTex CMakeLists.txt :147

cmake_path(SET XboxOneXDK_DIR "$ENV{XboxOneXDKLatest}")

ispc/ispc cmake/FindLLVM.cmake :23

# cmake_path(SET LLVM_DIR NORMALIZE "${LLVM_TOOLS_BINARY_DIR}/../lib/cmake/llvm")

ispc/ispc superbuild/CMakeLists.txt :364

cmake_path(SET LLVM_PATCHES_DIR NORMALIZE ${PROJECT_SOURCE_DIR}/../llvm_patches)

jrouwe/JoltPhysics Build/CMakeLists.txt :326

cmake_path(SET DST_FILE NORMALIZE "${CMAKE_INSTALL_INCLUDEDIR}/${DESTINATION_PATH}")

KhronosGroup/KTX interface/python_binding/CMakeLists.txt :34

cmake_path(SET PYTHON_PATH ${PYTHON_EXECUTABLE})

lammps/lammps unittest/commands/CMakeLists.txt :18

cmake_path(SET LAMMPS_PLUGIN_BIN_DIR NORMALIZE ${CMAKE_BINARY_DIR})

oatpp/oatpp cmake/project.cmake :44

cmake_path(SET sourceTreeDir NORMALIZE "${sourceDir}/${arg_STRIP_SOURCE_PREFIX}")

oatpp/oatpp cmake/project.cmake :49

cmake_path(SET binaryTreeDir NORMALIZE "${binaryDir}/${arg_STRIP_BINARY_PREFIX}")

qt/qt5 tests/manual/RunCMake/ConfigureBuildQt/Utils.cmake :25

cmake_path(SET actual_BINARY_DIR NORMALIZE "${RunCMake_BINARY_DIR}/..")

ThePhD/sol2 cmake/Packages/FindLuaBuild/LuaJIT.cmake :371

cmake_path(SET LUAJIT_BUILD_LOCAL_DIR NORMALIZE ${LUA_LOCAL_DIR})

ThePhD/sol2 cmake/Packages/FindLuaBuild/LuaJIT.cmake :374

cmake_path(SET LUA_BUILD_TOPLEVEL NORMALIZE ${LUA_BUILD_TOPLEVEL})

texus/TGUI cmake/Macros.cmake :137

cmake_path(SET FREETYPE_WINDOWS_BINARIES_PATH "${FREETYPE_WINDOWS_BINARIES_PATH}")

texus/TGUI gui-builder/CMakeLists.txt :71

cmake_path(SET lib_dir NORMALIZE "${CMAKE_INSTALL_PREFIX}")

texus/TGUI gui-builder/CMakeLists.txt :74

cmake_path(SET exe_dir NORMALIZE "${CMAKE_INSTALL_PREFIX}")

texus/TGUI tests/CMakeLists.txt :210

cmake_path(SET lib_dir NORMALIZE "${CMAKE_INSTALL_PREFIX}")

texus/TGUI tests/CMakeLists.txt :213

cmake_path(SET exe_dir NORMALIZE "${CMAKE_INSTALL_PREFIX}")

microsoft/vcpkg ports/gameinput/portfile.cmake :3

cmake_path(SET GRDKLatest "$ENV{GRDKLatest}")

microsoft/vcpkg ports/gameinput/portfile.cmake :4

cmake_path(SET GXDKLatest "$ENV{GXDKLatest}")

microsoft/vcpkg ports/ms-gdkx/portfile.cmake :1

cmake_path(SET GRDKLatest "$ENV{GRDKLatest}")

microsoft/vcpkg ports/ms-gdkx/portfile.cmake :8

cmake_path(SET GXDKLatest "$ENV{GXDKLatest}")

microsoft/vcpkg scripts/cmake/vcpkg_extract_source_archive.cmake :128

cmake_path(SET temp_source_path "${temp_dir}")

microsoft/vcpkg scripts/cmake/vcpkg_extract_source_archive.cmake :135

cmake_path(SET temp_source_path "${archive_directory}")

microsoft/vcpkg scripts/toolchains/xbox.cmake :45

cmake_path(SET _vcpkg_grdk "$ENV{GRDKLatest}")

microsoft/vcpkg scripts/toolchains/xbox.cmake :57

cmake_path(SET _vcpkg_gxdk "$ENV{GXDKLatest}")