cmake cmake_path(CONVERT) examples

catchorg/Catch2 extras/CatchAddTests.cmake :62

cmake_path(CONVERT "$ENV{${dl_paths_variable_name}}" TO_NATIVE_PATH_LIST env_dl_paths)

catchorg/Catch2 extras/CatchAddTests.cmake :64

cmake_path(CONVERT "${env_dl_paths}" TO_NATIVE_PATH_LIST paths)

catchorg/Catch2 extras/CatchAddTests.cmake :69

cmake_path(CONVERT "$ENV{DYLD_FRAMEWORK_PATH}" TO_NATIVE_PATH_LIST env_dl_framework_paths)

catchorg/Catch2 extras/CatchAddTests.cmake :71

cmake_path(CONVERT "${env_dl_framework_paths}" TO_NATIVE_PATH_LIST paths)

OSGeo/gdal swig/python/CMakeLists.txt :209

cmake_path(CONVERT "${Python_EXECUTABLE}" TO_CMAKE_PATH_LIST Python_EXECUTABLE_CMAKE)

ispc/ispc superbuild/CMakeLists.txt :397

# cmake_path(CONVERT "${CMAKE_BINARY_DIR}" TO_NATIVE_PATH_LIST CCACHE_BASE_DIR_NATIVE)

ispc/ispc superbuild/CMakeLists.txt :905

cmake_path(CONVERT
           ${STAGE2_PATH}/lib/clang/${CLANG_RT_VERSION}/lib/${CLANG_RT_TARGET}/${CLANG_RT_LIB}
           TO_CMAKE_PATH_LIST
           CLANG_RT_PROFLIB
           NORMALIZE)

ispc/ispc superbuild/CMakeLists.txt :921

cmake_path(CONVERT "${ENV_PATH}" TO_NATIVE_PATH_LIST ENV_PATH)

InsightSoftwareConsortium/ITK Modules/ThirdParty/ZLIB/src/itkzlib-ng/cmake/toolchain-llvm-mingw-aarch64.cmake :17

cmake_path(CONVERT "${LLVM_MINGW_ROOT}" TO_CMAKE_PATH_LIST LLVM_MINGW_ROOT)

InsightSoftwareConsortium/ITK Modules/ThirdParty/ZLIB/src/itkzlib-ng/cmake/toolchain-llvm-mingw-armv7.cmake :17

cmake_path(CONVERT "${LLVM_MINGW_ROOT}" TO_CMAKE_PATH_LIST LLVM_MINGW_ROOT)

InsightSoftwareConsortium/ITK Modules/ThirdParty/ZLIB/src/itkzlib-ng/cmake/toolchain-llvm-mingw-i686.cmake :17

cmake_path(CONVERT "${LLVM_MINGW_ROOT}" TO_CMAKE_PATH_LIST LLVM_MINGW_ROOT)

InsightSoftwareConsortium/ITK Modules/ThirdParty/ZLIB/src/itkzlib-ng/cmake/toolchain-llvm-mingw-x86_64.cmake :17

cmake_path(CONVERT "${LLVM_MINGW_ROOT}" TO_CMAKE_PATH_LIST LLVM_MINGW_ROOT)

ThePhD/sol2 cmake/Packages/FindLuaBuild/LuaJIT.cmake :384

cmake_path(CONVERT "${LUAJIT_BUILD_LOCAL_DIR_FILES_NATIVE}" TO_CMAKE_PATH_LIST LUAJIT_BUILD_LOCAL_DIR_FILES)

microsoft/vcpkg ports/vcpkg-make/vcpkg_scripts.cmake :9

cmake_path(CONVERT "$ENV{PATH}" TO_CMAKE_PATH_LIST path_list NORMALIZE)

microsoft/vcpkg ports/vcpkg-make/vcpkg_scripts.cmake :26

cmake_path(CONVERT "${path_list}" TO_NATIVE_PATH_LIST native_path_list)

microsoft/vcpkg ports/vcpkg-make/vcpkg_scripts.cmake :60

cmake_path(CONVERT "$ENV{SystemRoot}" TO_CMAKE_PATH_LIST system_root NORMALIZE)

microsoft/vcpkg ports/vcpkg-make/vcpkg_scripts.cmake :61

cmake_path(CONVERT "$ENV{LOCALAPPDATA}" TO_CMAKE_PATH_LIST local_app_data NORMALIZE)

microsoft/vcpkg scripts/cmake/vcpkg_configure_make.cmake :339

cmake_path(CONVERT "$ENV{PATH}" TO_CMAKE_PATH_LIST path_list NORMALIZE)

microsoft/vcpkg scripts/cmake/vcpkg_configure_make.cmake :340

cmake_path(CONVERT "$ENV{SystemRoot}" TO_CMAKE_PATH_LIST system_root NORMALIZE)

microsoft/vcpkg scripts/cmake/vcpkg_configure_make.cmake :341

cmake_path(CONVERT "$ENV{LOCALAPPDATA}" TO_CMAKE_PATH_LIST local_app_data NORMALIZE)

microsoft/vcpkg scripts/cmake/vcpkg_configure_make.cmake :371

cmake_path(CONVERT "${path_list}" TO_NATIVE_PATH_LIST native_path_list)

microsoft/vcpkg scripts/cmake/z_vcpkg_fixup_rpath.cmake :22

cmake_path(CONVERT "${arg_ORG_RPATH}" TO_CMAKE_PATH_LIST rpath_norm)

microsoft/vcpkg scripts/cmake/z_vcpkg_fixup_rpath.cmake :56

cmake_path(CONVERT "${rpath_norm}" TO_NATIVE_PATH_LIST new_rpath)

microsoft/vcpkg scripts/cmake/z_vcpkg_setup_pkgconfig_path.cmake :21

cmake_path(CONVERT "$ENV{PATH}" TO_CMAKE_PATH_LIST path_list NORMALIZE)

microsoft/vcpkg scripts/cmake/z_vcpkg_setup_pkgconfig_path.cmake :22

cmake_path(CONVERT "${pkgconfig_path}" TO_CMAKE_PATH_LIST pkgconfig_path NORMALIZE)

microsoft/vcpkg scripts/toolchains/xbox.cmake :49

cmake_path(CONVERT "${_vcpkg_grdk}/gameKit/Include" TO_NATIVE_PATH_LIST _vcpkg_inc NORMALIZE)

microsoft/vcpkg scripts/toolchains/xbox.cmake :52

cmake_path(CONVERT "${_vcpkg_grdk}/gameKit/Lib/amd64" TO_NATIVE_PATH_LIST _vcpkg_lib NORMALIZE)

microsoft/vcpkg scripts/toolchains/xbox.cmake :62

cmake_path(CONVERT "${_vcpkg_gxdk}/gameKit/Include;${_vcpkg_gxdk}/gameKit/Include/Scarlett" TO_NATIVE_PATH_LIST _vcpkg_inc NORMALIZE)

microsoft/vcpkg scripts/toolchains/xbox.cmake :65

cmake_path(CONVERT "${_vcpkg_gxdk}/gameKit/Lib/amd64;${_vcpkg_gxdk}/gameKit/Lib/amd64/Scarlett" TO_NATIVE_PATH_LIST _vcpkg_lib NORMALIZE)

microsoft/vcpkg scripts/toolchains/xbox.cmake :69

cmake_path(CONVERT "${_vcpkg_gxdk}/gameKit/Include;${_vcpkg_gxdk}/gameKit/Include/XboxOne" TO_NATIVE_PATH_LIST _vcpkg_inc NORMALIZE)

microsoft/vcpkg scripts/toolchains/xbox.cmake :72

cmake_path(CONVERT "${_vcpkg_gxdk}/gameKit/Lib/amd64;${_vcpkg_gxdk}/gameKit/Lib/amd64/XboxOne" TO_NATIVE_PATH_LIST _vcpkg_lib NORMALIZE)