cmake WINDOWS_STORE examples

OGRECave/ogre CMakeLists.txt :294

cmake_dependent_option(OGRE_BUILD_RENDERSYSTEM_D3D9 "Build Direct3D9 RenderSystem" TRUE "WIN32;DirectX9_FOUND;NOT WINDOWS_STORE;NOT WINDOWS_PHONE" FALSE)

godlikepanos/anki-3d-engine ThirdParty/Jolt/Build/CMakeLists.txt :111

cmake_dependent_option(USE_STATIC_MSVC_RUNTIME_LIBRARY "Use the static MSVC runtime library" ON "MSVC;NOT WINDOWS_STORE" OFF)

Hork-Engine/Hork-Source ThirdParty/JoltPhysics/Build/CMakeLists.txt :90

cmake_dependent_option(USE_STATIC_MSVC_RUNTIME_LIBRARY "Use the static MSVC runtime library" ON "MSVC;NOT WINDOWS_STORE" OFF)

SsageParuders/Android_Native_Surface my_android_opencv/cmake/platforms/OpenCV-WinRT.cmake :10

elseif(WINDOWS_STORE)

NauEngine/NauEnginePublic engine/3rdparty_libs/JoltPhysics/CMakeLists.txt :79

cmake_dependent_option(USE_STATIC_MSVC_RUNTIME_LIBRARY "Use the static MSVC runtime library" ON "MSVC;NOT WINDOWS_STORE" OFF)

isledecomp/isle-portable CMakeLists.txt :12

add_compile_definitions(WINDOWS_STORE)

skylersaleh/SkyEmu src/SDL2/CMakeLists.txt :1703

if(WINDOWS_STORE)