cmake HAVE_RAND_SCREEN examples

crossuo/crossuo deps/cmcurl/CMakeLists.txt :472

check_symbol_exists(RAND_screen "${CURL_INCLUDES}" HAVE_RAND_SCREEN)

AtomicGameEngine/AtomicGameEngine Source/ThirdParty/libcurl/LibCurl.cmake :987

check_symbol_exists(RAND_screen   "${CURL_INCLUDES}" HAVE_RAND_SCREEN)

pingcap/tiflash contrib/curl-cmake/CMakeLists.txt :479

check_symbol_exists(RAND_screen "${CURL_INCLUDES}" HAVE_RAND_SCREEN)

PacktPublishing/The-Modern-Cpp-Challenge libs/curl/CMakeLists.txt :374

check_symbol_exists(RAND_screen "${CURL_INCLUDES}" HAVE_RAND_SCREEN)

glKarin/com.n0n3m4.diii4a Q3E/src/main/jni/source/thirdparty/curl/CMakeLists.txt :429

check_symbol_exists(RAND_screen "${CURL_INCLUDES}" HAVE_RAND_SCREEN)

AshamaneProject/AshamaneCore dep/cpr/opt/curl/CMakeLists.txt :375

check_symbol_exists(RAND_screen "${CURL_INCLUDES}" HAVE_RAND_SCREEN)