cmake message(CHECK_PASS) examples

AOMediaCodec/libavif cmake/Modules/LocalAom.cmake :190

message(CHECK_PASS "complete")

AOMediaCodec/libavif cmake/Modules/LocalFuzztest.cmake :32

message(CHECK_PASS "complete")

AOMediaCodec/libavif cmake/Modules/LocalGTest.cmake :51

message(CHECK_PASS "complete")

AOMediaCodec/libavif cmake/Modules/LocalLibargparse.cmake :32

message(CHECK_PASS "complete")

AOMediaCodec/libavif cmake/Modules/LocalLibgav1.cmake :46

message(CHECK_PASS "complete")

AOMediaCodec/libavif cmake/Modules/LocalLibsharpyuv.cmake :61

message(CHECK_PASS "complete")

AOMediaCodec/libavif cmake/Modules/LocalLibXml2.cmake :45

message(CHECK_PASS "complete")

AOMediaCodec/libavif cmake/Modules/LocalLibyuv.cmake :64

message(CHECK_PASS "complete")

AOMediaCodec/libavif cmake/Modules/LocalRav1e.cmake :107

message(CHECK_PASS "complete")

AOMediaCodec/libavif cmake/Modules/LocalSvt.cmake :96

message(CHECK_PASS "complete")

AOMediaCodec/libavif cmake/Modules/LocalZlibpng.cmake :43

message(CHECK_PASS "complete")

AOMediaCodec/libavif cmake/Modules/LocalZlibpng.cmake :86

message(CHECK_PASS "complete")

LLNL/sundials cmake/tpl/SundialsLapack.cmake :337

message(CHECK_PASS "success")