catchorg/Catch2
extras/CatchAddTests.cmake
:62
cmake_path(CONVERT "$ENV{${dl_paths_variable_name}}" TO_NATIVE_PATH_LIST env_dl_paths)
cmake_path(CONVERT "$ENV{${dl_paths_variable_name}}" TO_NATIVE_PATH_LIST env_dl_paths)
cmake_path(CONVERT "${env_dl_paths}" TO_NATIVE_PATH_LIST paths)
cmake_path(CONVERT "$ENV{DYLD_FRAMEWORK_PATH}" TO_NATIVE_PATH_LIST env_dl_framework_paths)
cmake_path(CONVERT "${env_dl_framework_paths}" TO_NATIVE_PATH_LIST paths)
cmake_path(NATIVE_PATH path native_path)
cmake_path(NATIVE_PATH path native_path)
# This can be avoided using `cmake_path(RELATIVE_PATH)` or writing the
cmake_path(APPEND CMAKE_CURRENT_SOURCE_DIR "./src"
OUTPUT_VARIABLE Cython_SOURCE_DIR)
cmake_path(GET Python3_NumPy_INCLUDE_DIRS PARENT_PATH Python3_NumPy_CORE_DIR)
cmake_path(APPEND CLBlast_DIR "../../../bin" OUTPUT_VARIABLE CLBlast_BINDIR)
cmake_path(SET CLBlast_BINDIR NORMALIZE "${CLBlast_BINDIR}")
cmake_path(SET _libdir NORMALIZE "${_libdir}")
cmake_path(SET _libdir NORMALIZE "${_libdir}")
cmake_path(GET CMAKE_CURRENT_LIST_DIR PARENT_PATH DIRECTXMATH_PATH)
cmake_path(GET CMAKE_CURRENT_LIST_DIR PARENT_PATH DIRECTXMATH_PATH)
cmake_path(SET GameDK_DIR "$ENV{GameDKLatest}")
cmake_path(SET XboxOneXDK_DIR "$ENV{XboxOneXDKLatest}")
# TODO: cmake 3.20 adds the cmake_path() function, which obsoletes this snippet
cmake_path(RELATIVE_PATH CMAKE_INSTALL_PREFIX BASE_DIRECTORY CMAKE_INSTALL_DATAROOTDIR
OUTPUT_VARIABLE prefix_for_pc_file)
cmake_path(ABSOLUTE_PATH SOURCE_FILE BASE_DIRECTORY "${CMAKE_CURRENT_LIST_DIR}/.." OUTPUT_VARIABLE ABSOLUTE_SOURCE_FILE)
cmake_path(REMOVE_FILENAME glog_lib)
CMAKE_PATH(GET OPENGL_gles2_LIBRARY PARENT_PATH _OPENGL_LIBDIR)
cmake_path(CONVERT "${Python_EXECUTABLE}" TO_CMAKE_PATH_LIST Python_EXECUTABLE_CMAKE)
cmake_path(ABSOLUTE_PATH _item OUTPUT_VARIABLE _test_file_name)
cmake_path(ABSOLUTE_PATH _item OUTPUT_VARIABLE _abs_file_name)
cmake_path(GET _item FILENAME _resource_file_name)
cmake_path(ABSOLUTE_PATH _item OUTPUT_VARIABLE _test_file_name)
cmake_path(ABSOLUTE_PATH _item OUTPUT_VARIABLE _abs_file_name)
cmake_path(GET _item FILENAME _resource_file_name)
# cmake_path(GET LLVM_CONFIG_EXECUTABLE PARENT_PATH LLVM_TOOLS_BINARY_DIR)
# cmake_path(SET LLVM_DIR NORMALIZE "${LLVM_TOOLS_BINARY_DIR}/../lib/cmake/llvm")
cmake_path(SET LLVM_PATCHES_DIR NORMALIZE ${PROJECT_SOURCE_DIR}/../llvm_patches)
# cmake_path(CONVERT "${CMAKE_BINARY_DIR}" TO_NATIVE_PATH_LIST CCACHE_BASE_DIR_NATIVE)
cmake_path(CONVERT
${STAGE2_PATH}/lib/clang/${CLANG_RT_VERSION}/lib/${CLANG_RT_TARGET}/${CLANG_RT_LIB}
TO_CMAKE_PATH_LIST
CLANG_RT_PROFLIB
NORMALIZE)
cmake_path(CONVERT "${ENV_PATH}" TO_NATIVE_PATH_LIST ENV_PATH)
cmake_path(ABSOLUTE_PATH _item OUTPUT_VARIABLE _test_file_name)
cmake_path(ABSOLUTE_PATH _item OUTPUT_VARIABLE _abs_file_name)
cmake_path(GET _item FILENAME _resource_file_name)
cmake_path(CONVERT "${LLVM_MINGW_ROOT}" TO_CMAKE_PATH_LIST LLVM_MINGW_ROOT)
cmake_path(CONVERT "${LLVM_MINGW_ROOT}" TO_CMAKE_PATH_LIST LLVM_MINGW_ROOT)
cmake_path(CONVERT "${LLVM_MINGW_ROOT}" TO_CMAKE_PATH_LIST LLVM_MINGW_ROOT)
cmake_path(CONVERT "${LLVM_MINGW_ROOT}" TO_CMAKE_PATH_LIST LLVM_MINGW_ROOT)
cmake_path(NORMAL_PATH _ORIG_DESTINATION OUTPUT_VARIABLE _NORMALIZED_DESTINATION)
cmake_path(SET DST_FILE NORMALIZE "${CMAKE_INSTALL_INCLUDEDIR}/${DESTINATION_PATH}")
cmake_path(GET SHADER FILENAME AIR_SHADER)
cmake_path(SET PYTHON_PATH ${PYTHON_EXECUTABLE})
cmake_path(GET
Vulkan_LIBRARY_REAL_PATH_NAME
FILENAME
Vulkan_LIBRARY_REAL_FILE_NAME
)
cmake_path(SET LAMMPS_PLUGIN_BIN_DIR NORMALIZE ${CMAKE_BINARY_DIR})
cmake_path(APPEND LAMMPS_PLUGIN_BIN_DIR ${CMAKE_CONFIG_TYPE})
cmake_path(RELATIVE_PATH _template BASE_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/include/ OUTPUT_VARIABLE _template_dir)
cmake_path(GET _template_dir PARENT_PATH _template_dir)
cmake_path(RELATIVE_PATH CMAKE_INSTALL_PREFIX BASE_DIRECTORY CMAKE_INSTALL_DATAROOTDIR
OUTPUT_VARIABLE prefix_for_pc_file)
cmake_path(GET arg_OUTPUT PARENT_PATH arg_OUTPUT_DIR)
cmake_path(GET arg_OUTPUT FILENAME arg_OUTPUT_NAME)
cmake_path(GET arg_OUTPUT PARENT_PATH arg_OUTPUT_DIR)
cmake_path(GET arg_OUTPUT FILENAME arg_OUTPUT_NAME)
cmake_path(GET arg_PRODUCT PARENT_PATH arg_PRODUCT_DIR)
cmake_path(SET sourceTreeDir NORMALIZE "${sourceDir}/${arg_STRIP_SOURCE_PREFIX}")
cmake_path(SET binaryTreeDir NORMALIZE "${binaryDir}/${arg_STRIP_BINARY_PREFIX}")
cmake_path(ABSOLUTE_PATH arg_EXTRA_BINARY_DIRECTORY BASE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}" NORMALIZE)
cmake_path(ABSOLUTE_PATH source BASE_DIRECTORY "${sourceDir}" NORMALIZE OUTPUT_VARIABLE file)
cmake_path(IS_PREFIX sourceDir "${file}" isSourceFile)
cmake_path(IS_PREFIX binaryDir "${file}" isBinaryFile)
cmake_path(IS_PREFIX arg_EXTRA_BINARY_DIRECTORY "${file}" isExtraBinaryFile)
cmake_path(IS_PREFIX binaryDir "${file}" isBinaryFile)
# TODO: cmake 3.20 adds the cmake_path() function, which obsoletes this snippet
cmake_path(RELATIVE_PATH CMAKE_INSTALL_PREFIX BASE_DIRECTORY CMAKE_INSTALL_DATAROOTDIR
OUTPUT_VARIABLE prefix_for_pc_file)
cmake_path(GET "d" FILENAME DLL_NAME)
cmake_path(RELATIVE_PATH CMAKE_INSTALL_PREFIX BASE_DIRECTORY CMAKE_INSTALL_DATAROOTDIR
OUTPUT_VARIABLE prefix_for_pc_file)
cmake_path(SET actual_BINARY_DIR NORMALIZE "${RunCMake_BINARY_DIR}/..")
cmake_path(GET dir FILENAME QT_INCLUDE_VERSION)
cmake_path(NORMAL_PATH coreUtilsDir)
cmake_path(
ABSOLUTE_PATH SOCI_INSTALL_LIBDIR
BASE_DIRECTORY "${CMAKE_INSTALL_PREFIX}"
OUTPUT_VARIABLE SOCI_INSTALL_FULL_LIBDIR
)
cmake_path(SET LUAJIT_BUILD_LOCAL_DIR NORMALIZE ${LUA_LOCAL_DIR})
cmake_path(SET LUA_BUILD_TOPLEVEL NORMALIZE ${LUA_BUILD_TOPLEVEL})
cmake_path(CONVERT "${LUAJIT_BUILD_LOCAL_DIR_FILES_NATIVE}" TO_CMAKE_PATH_LIST LUAJIT_BUILD_LOCAL_DIR_FILES)
cmake_path(APPEND CMAKE_INSTALL_INCLUDEDIR ${PROJECT_NAME} "${CMAKE_Fortran_COMPILER_ID}-${CMAKE_Fortran_COMPILER_VERSION}"
OUTPUT_VARIABLE _DEFAULT_CMAKE_INSTALL_MODULEDIR)
cmake_path(IS_ABSOLUTE CMAKE_INSTALL_MODULEDIR _is_absolute)
cmake_path(APPEND CMAKE_INSTALL_PREFIX ${CMAKE_INSTALL_MODULEDIR}
OUTPUT_VARIABLE CMAKE_INSTALL_FULL_MODULEDIR)
cmake_path(REMOVE_EXTENSION test OUTPUT_VARIABLE test_name)
cmake_path ( IS_ABSOLUTE SUITESPARSE_LIBDIR SUITESPARSE_LIBDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_INCLUDEDIR SUITESPARSE_INCLUDEDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_LIBDIR SUITESPARSE_LIBDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_INCLUDEDIR SUITESPARSE_INCLUDEDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_LIBDIR SUITESPARSE_LIBDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_INCLUDEDIR SUITESPARSE_INCLUDEDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_LIBDIR SUITESPARSE_LIBDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_INCLUDEDIR SUITESPARSE_INCLUDEDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_LIBDIR SUITESPARSE_LIBDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_INCLUDEDIR SUITESPARSE_INCLUDEDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_LIBDIR SUITESPARSE_LIBDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_INCLUDEDIR SUITESPARSE_INCLUDEDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE CMAKE_INSTALL_LIBDIR SUITESPARSE_LIBDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE CMAKE_INSTALL_INCLUDEDIR SUITESPARSE_INCLUDEDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_LIBDIR SUITESPARSE_LIBDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_INCLUDEDIR SUITESPARSE_INCLUDEDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_LIBDIR SUITESPARSE_LIBDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_INCLUDEDIR SUITESPARSE_INCLUDEDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_LIBDIR SUITESPARSE_LIBDIR_IS_ABSOLUTE )
cmake_path ( IS_ABSOLUTE SUITESPARSE_INCLUDEDIR SUITESPARSE_INCLUDEDIR_IS_ABSOLUTE )