AtomicGameEngine/AtomicGameEngine
Source/AtomicPlayer/Application/CMakeLists.txt
:35
add_custom_command (TARGET AtomicPlayer POST_BUILD
COMMAND ${CMAKE_COMMAND}
ARGS -E copy_if_different \"${D3DCOMPILER_47_DLL}\" \"$<TARGET_FILE_DIR:AtomicPlayer>/D3DCompiler_47.dll\")